Just to showcase some cutting edge art & design centred businesses that wouldn’t exist without 3D printing technologies.
Nervous System founders are Jessica Rosenkrantz & Jesse Louis-Rosenberg, both out of MIT. Their company has been running for a decade and is based in Sommerville, MASS.
“We created Nervous System to explore a design approach that relates process and form in a context of interactivity and openness. Our trajectory focuses on generative design methods using both algorithmic and physical tools to create innovative products and environments.
Our products are designed to be affordably and ethically made. We use manufacturing methods that do not require large facilities or massive manual labor. Often we employ rapid prototyping methods by which all unique pieces can be manufactured at the same cost as cookie cutter ones. We use inexpensive materials and believe that the value of our designs comes from an intelligent and beautiful marriage of form and function, not the current price of currency standards.”
Marco Mahler’s main interest is in kinetic sculpture, but recently he has been exploring that area using 3D printing.
Isaïe Bloch, founder of Eragatory, focuses his work on the correlation between craftsmanship and Additive Manufacturing. Using digital tools as a new set of brushes within the plastic arts, his designs focus on the geometrical capacities of what 3D printing has to offer as a production technique. Not because it is a new medium but because it offers him a very specific set of geometry to work with. According to that, none of his work can be produced through means other than 3D printing.
Linlin and Pierre-Yves work in the field of Digital Creation. After working for several years in fine art, they are shifting into design and production with a new collection of lighting products. With 3D printing, their works take on a new dimension. These designs are a fine blend of their common inspiration. Their work is also infused with the ambiance of Paris, where they spend most of their time.
“I have always been fascinated by how art has developed due to new materials and techniques. Somewhat disappointed at contemporary sculpture and it’s lack of renewal, I turned towards architecture, applied sciences and New Media, in order to elaborate a new language, and to compose forms and designs that were unthinkable in all those years before. My aim is to let architecture and sculpture meet, and to explore the realm of the impossible by constantly pushing the limits of what we call ‘realistic’.
The studio takes a vanguard position in the field of digital technology (such as 3D technology and computational design methods). 3D printing has the incredible advantage to produce almost any type of intricate geometry or ornament.”